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Module 48 |
Updated: 05/24/2010 |
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ProfessionalVideo Formats
First, although there's a rather blurry line between professional and consumer formats, professional camcorders typically have many of the following features:
First, it may be helpful to look at this comparison chart on the major quality differences between some of the popular consumer and professional formats. Keep in mind that the greater the bandwidth (frequency in MHz) of the luminance part of the signal, and the greater number of horizontal lines of resolution, the clearer the video picture will initially appear to be.
You will note that as you move from earlier VHS recorders on the left to the best professional machines on the right, that both the amount of luminance information and the lines of resolution increase.
Now, let's take a look at some of the major professional recording formats.
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One-Inch, Reel-to-Reel
But, it was the Type C version that became the next major standard, especially in countries using the NTSC video standard. With the one-inch Type C format, still-frame, slow- and accelerated-motion playbacks were possible for the first time. During the 1980s, Type C (shown here) was the dominant format in broadcasting and production facilities.
Reel-to-Reel Gives Way to Cassettes
Among its technical limitations was the fact that its quality was limited to 260
lines of resolution (sharpness). It was never considered a quality
production format -- even after the resolution was later increased to
330 lines. Even so, the 3/4-inch cassette format quickly replaced
16mm film in TV news. This, in itself, represented a bit of a revolution in TV
news. Like all of the cassette tape formats, 3/4-inch U-Matic cassettes had a record lockout function to keep important material from being accidentally erased. When the red button (shown in the photo on the right) was removed, machines would not record on the tape.
Error-Correction Circuitry
A signal was recorded on the videotape in a data area the width of a human hair. The read-write heads spun across these areas at a speed of about 9,000 RPM (revolutions per minute). In an analog recording a dust particle on the tape or an imperfection in the tape caused ▲dropouts. The momentary glitches are shown here. A momentary head-to-tape separation of only four microns (which is 1/20th the size of a human hair) could cause a tape dropout. A speck of dirt or even a smoke particle from a cigarette is at least this size. To try to compensate for these problems, professional digital machines incorporate error correction circuitry. Simply put, in digital machines these circuits keep track of the mathematical sums of the 0s and 1s in each block of data. If "things don't add up," these circuits substitute appropriate digital numbers (data). If a large block of data is corrupted, the circuitry will substitute data from previous data blocks. Taken to the extreme, if you lose a complete video frame, you will see the last good video frame frozen on the screen while awaiting uncorrupted data. Professional Digital FormatsThe "D" Formats
Sony developed D-1 in 1986. This was the first digital format and it made possible multi-generation editing without the loss in quality inherent in the analog formats. D-1 is considered a "no compromise" format where the color information is recorded separately from the luminance. D1 is still used in a few specialized postproduction applications where there's a need for extensive postproduction visual effects. D-2, introduced by Ampex Corp., quickly followed D-1. Matsushita (Panasonic) introduced D-3 in 1991. Since it used a small 1/2-inch tape cassette, this format was used for the first digital camcorders. There is no D-4, since the term
is similar for "death" in the Japanese language, and by this time
almost all of the equipment was being manufactured in Japan. (Of course
in the U.S. many buildings don't have a 13th floor and some airplanes
don't have a 13th row.) Since D-3 wasn't as successful as Panasonic would have liked, they introduced D-5 in 1993, in part to compete with Sony's popular digital Betacam. Because D-5 had many technical advantages, this format made a definite impact in the high end equipment arena. D-5 was the first format to rival the "no compromise" D-1 quality. D-7, or DVCPRO was
Panasonic's way of moving the advantages of the small DV and DVC
formats up to a professional level. DVCPRO (D-7) used the same sized tape as DV, and made use of the quality advantages of metal particle tape. One of the advantages of DVCPRO was that the tape cartridges could be transferred to the computer's hard drive at four times normal speed. At that point the "D" designations for videotape were
abandoned and new digital recording media were introduced. DVCAM, Digital Betacam
DVCAM incorporated the "iLink" (IEEE-1394) or FireWire connection, which enabled recorders to plug directly into computer-based editing systems. DVCAM machines could play back the DV and DVCPRO formats. Digital
Betacam was introduced by The format was based on a 1/2-inch tape format pioneered by companies such as Grundig and Phillips. (A Betacam cassette is shown on the left.). In a similar way that users pushed Panasonic to
improve DVCPRO by introducing DVCPRO 50, Digital Betacam users had
concerns that prompted Sony to introduce the higher quality Betacam
SX in 1996. Digital-S (D-9)
D-9 had a pre-read function that incorporated the simultaneous use of separate record and playback heads. This made it possible to see (check) the recorded signal a split-second after it's recorded.
Disk-Based Recording
However, at the professional level a
number of additional features were incorporated into these machines. One
model, introduced in mid-2003, allowed you to record two channels of video and
audio, while simultaneously playing back two channels. This made it possible to
do basic editing "in the camera," with an almost instant access to the scenes. Going Tapeless
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One of the things that made production people
question the future of videotape was in 2006 when an accomplished director, David Fincher,
shot the full-length feature film, Zodiac,
entirely on computer hard drives. All postproduction work was
subsequently done using these digital recordings.
According to Fincher, "The biggest challenge
involved grappling with a studio and industry culture that tends to see
the removal of physical media as an impediment to their security and
long-term archiving goals. ...It's about getting people to wrap their
minds around change." (In the end all of the footage was transferred to
videotape -- but only for long-term storage.)
Two
recording techniques were then introduced that virtually spelled the demise of
videotape: blue laser DVD
recording and solid-state cards. The latter are solid-state memory cards that slide into
slots in camcorders and computers. (See below.)
In late 2002, Hitachi
introduced a tapeless acquisition format that records both in
solid-state
memory and on a DVD. This
combination made it possible to record and edit projects in the
field.
Sony's DVD system uses a blue laser light to record up to 23.3Gb of data on a single 5-inch (12.7cm) DVD camcorder disk. This translates into over an hour of broadcast quality audio and video.
Like with any DVD, it's possible to almost instantly move to any point in a recording. The recordable DVDs can be used multiple times.
Panasonic introduced P2 professional grade solid-state recording in 2004. Their AJ-SPX800 camcorder has no moving parts and has slots for up to five memory cards. Each card can record up to 32 GB ( ▲ gigabytes) of material.
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Once video
is recorded, the card can be removed and placed in a computer for
editing. |
Subsequently, Sony introduced its own flash memory cards. The flash memory, "no moving parts" approach is highly resistant to environmental problems such as humidity and vibration. Plus, it uses far less power than either videotape or disk recording.
Solid-state (flash) memory cards are advertised as being able to record and play back up to 100,000 times. This means that
they have a much longer
useful life than videotape or even
camera DVDs.
There
are two more advantages to using solid-state memory. Some models allow for playbacks and
digital uploading to editing systems at 20X normal speed. It's possible to make
digital
camcorders so small that you
can close your hand around one model. (Note photo.)
The
first high-definition (HD) digital recorder was Sony's HDD-1000. It used
1-inch, open reel tape (which, incidentally, cost $1,500 for a one-hour
reel). Perhaps, not unexpectedly, these machines weren't big sellers
and they were soon replaced by HDCAM.
We previously
mentioned the D-6 format, so we'll move onto D-5HD, which as you might guess, was a HDTV
version of Panasonic's D-5 line. (Note video recorder on the right.)
Likewise, the DVCPROHD was an upgraded version of DVCPRO. However, the tape speed was increased to four-times that of DVCPRO. This gives you some idea of the extra demands of HDTV signals.
In late 2003, JVC introduced the first consumer
grade HDTV camera, the GR-HD1. It used mini-DV tapes and cost
a fraction of what professional HDTV cameras
cost.
This was followed by HDTV camcorders from Panasonic, Sony and Canon. A number of documentaries that have ended up on network TV have originated with these cameras.
At this
point solid-state video recording was introduced, which meant that for amateur,
prosumer and professional applications videotape was on the way out.
For some time, solid-state and hard disk recording media were a limiting factor in recording time. But need dictated invention and the recording time for both gradually increased.
In 2010, terabyte hard drives and solid-state modules were introduced. (A terabyte is 2 to the 40th power, or 1,099,511,627,776 bytes of information. Put another way, a terabyte is 1,024 gigabytes.) By that time terabyte hard drives were already on the scene.
This level of storage power is necessary for recording lengthy
3-D segments, which optimally involve two, simultaneous, high-definition video
sources.
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Question:
are the cameras below still cameras or HDTV video cameras?
Answer: Both.
These cameras can produce both high quality still photos and high-definition (HDTV) video.
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They were the first of a new generation of ▲SLR cameras that have advantages that you don't have with typical camcorders.
Those who have used digital and 35mm SLRs know that this shape is easy to stabilize against your face -- plus it's much easier to carry than a full-size camcorder, not to mention being much less conspicuous for covering news. (The mic can be removed, making the camera appear identical to a standard SLR.)
These cameras have now gone "mainstream" in professional production. For example, the House finale on FOX in 2010, a series which is normally shot on film, was shot entirely with digital SLR (DSLR) cameras.
Successfully shooting professional video with
one of these cameras (which many people are now doing) involves special considerations,
which are covered here.
For decades attempts
were made to introduce a system of
three-dimensional (3-D) film and video that would be accepted by audiences. Over the years nearly 100 feature films
have included 3-D versions.

Judging from the number of 3-D video cameras and 3-D display
systems at the 2010 National Association of Broadcasters Convention (where new
innovations are traditionally introduced) many manufactures at that point felt that we were then on the threshold of practical 3-D video.
Actually, over the years, television stations such as KTLA in Los Angeles produced and aired a number of shows in 3-D. The red-blue paper framed glasses were used for viewing, however, and these did not meet with wide acceptance among viewers. Thus, these productions were seen "novelty experiences" and not a serious production component.
In 2010 this began to change when several satellite networks started regular 3-D programming. Even so, there were still incompatible equipment approaches and the fact that special glasses had to normally be used to see the 3-D image.
There are a number of important differences between 2-D and 3-D production that must be kept in mind.
This file has additional information.
The new generation of cell phones with 5-megapixel cameras and high-quality, auto- focusing lenses
is eliminating the need to carry both a cell phone and a consumer-quality digital still camera.
SLR video camera and cell phone innovations are discussed in more detail
in this technical addendum.

Although
by 2006, HDTV had just gotten a foothold in homes, by that time manufactures
had developed cameras with much higher resolutions.
Popular examples of ultra high-definition video cameras are ▲ The Red One" or RED shown at the beginning of this module and the Arri video camera shown here.
Arri has long been a leading manufacturer of motion picture (film) cameras. This video camera has many innovations including the use of film camera accessories and nomenclature, designed to make it easy for film people to switch to video.
Although HDTV is one application for these ultra high-definition cameras, they are replacing film in motion pictures and in episodic TV -- areas that for decades have been centered on film technology.
Instead of
using the 2/3 inch chip that's common to most professional video
cameras, these ultra high-definition cameras use a chip with an image area many times greater --
roughly the size of a 35mm motion picture image. In fact, adaptors are available to use the popular Nikon and Canon 35mm lenses.
This graphic shows the relative pixel resolution of several ultra-high definition formats.
In the
next Module we'll take up video recorder operations.
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